What would be REALLY helpful...

7 replies [Last post]
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Last seen: 5 years 37 weeks ago
Joined: 08/26/2006:41

Would be an edit of the worldmap that had labelled not just every town, but important areas like where mines are, farms are, where important locations like the Dwarf Cave are... Being new, I can't do this myself, but I'm sure some expert out there could make the most of it...

It could be made my making the map larger and putting labels by the actual location, or putting numbers by the spot and donating what each number represents on the side.

Just an idea. :idea:

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Last seen: 4 years 14 weeks ago
Joined: 03/26/2005:10

Nah, we shouldn't put lebels for places for quests, like dwarven cave, Santa's house, things like that. It would make the map a spoiler. =P

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Last seen: 5 years 37 weeks ago
Joined: 08/26/2006:41

sumwun wrote:
Nah, we shouldn't put lebels for places for quests, like dwarven cave, Santa's house, things like that. It would make the map a spoiler. =P

Not really... this isn't exactly an RPG game, it doesn't have the most vast storyline and such. Do you guys really EXPECT people to 'accidently' fall upon secrets like how to get to Eyre and such?

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Last seen: 4 years 14 weeks ago
Joined: 03/26/2005:10

An NPC tells you where Eyre is in comparison to where Edgewood is. =P

And you will need to be observant to find Eyre by yourself.

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Last seen: 5 years 37 weeks ago
Joined: 08/26/2006:41

Ok, well still! If someone analyzed the map to tell where mines, farm areas, and such were, it'd be niccce.

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Last seen: 1 year 23 weeks ago
Joined: 02/04/2005:20

Haha me and my bro made a map of all of terraworld, every screen... but well dunno where it is now anyways and it wouldnt have all recent stuff like badona.

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Last seen: 2 weeks 6 days ago
Joined: 05/10/2005:27

You could ask someone Jaridus...

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Last seen: 1 year 48 weeks ago
Joined: 07/04/2006:11

but the location of farms and mines would be nice